- Dual Token Economy
- $SIPHER
- $ATHER
- Resources Taps and Sinks
- 💧 + Characters
- Cloning new Characters
- 💧Resource Inflation
- Play different game modes to acquire
- 🔥 - Characters
- Desintegrating Clones
- 🔥 Resource Deflation
- Crafting items as NFTs
- Level up Characters
- Level up Equipment
- Burn Equipment & Characters
- Fusion into Sovereign Land Fragments
- Battle to Earn
- Trading NFTs and Fungible Tokens that they earned through battles
- Rewarded for being the Best Players on weekly leaderboards
- Tournaments
- Craft to Earn
- Crafters & Cloners Activities
- Traders Activities
- Guilds Activities
- Build Community to Earn
- Fans & Viewers’ Activities
- Streamers can earn
- Sipher Vault Value Accrual
- Additional Disclaimer
DISCLAIMERS
This document is outdated and under construction
We will periodically update this document once the team has determined information can be made public. Please be patient and stay tuned!
Sipher Odyssey, the game, is still under development
All information within this document, including, but not limited to game mechanics, design, economy, and blockchain assets is a Work In Progress (WIP), and subject to change.
None of this information is financial advice
Please do not make any financial decisions based on the information presented in this document.
We appreciate your understanding. Feel free to share any comments, feedback, and suggestions on our Discord!
Dual Token Economy
The $SIPHER token lies at the heart of the Sipher ecosystem, helping coordinate and align the incentives of the stakeholders involved. The Sipher ecosystem was designed to be progressively owned, contributed to, operated, maintained, and kept by the community consisting of its players, guild masters, streamers, fans, and builders. $SIPHER was designed to be the tool for distributing the value of and power over any particular operational instance of the Sipher Vault.
$SIPHER will only work that way if our builders, players, guild masters, fans, and users who acquire $SIPHER know to use it as a community mechanism, developing social understandings that give $SIPHER meaning and value. Although the purpose of $SIPHER is aspirational and eventually beyond any single party’s control, we will seek to give the $SIPHER token design features that will encourage the Sipher community to use it in a way that will benefit the ecosystem as a whole in a sustainable manner.
$SIPHER
Capped supply at 1,000,000,000 Tokens.
$SIPHER is the multifunctional governance token of Sipher Universe, with applications both in-game and in real-world policy.
$SIPHER is required for the cloning creation of new characters, the marketplace transaction fees for in-game items, and the purchase of special items from the Sipher Laboratory.
$SIPHER can be used for staking for Sipher Vault Governance and earn staking rewards, incentivizing all participants that contribute to the Sipher Universe.
$SIPHER will be distributed through sales during Seed, Strategic and Public Sales. Following that, $SIPHER will be distributed to those contributing to the game ecosystem.
A large percentage of $SIPHER fees collected through ecosystem activities will be going to Sipher Vault.
For more information about Sipher Token please visit
$ATHER
Initial supply at 1,000,000,000 Tokens*.
$ATHER as the World Energy of Sipher will be minted and burned throughout the life of Sipher Universe. A small fraction of $ATHER could be available through various distribution mechanics, leading up to the full launch of the game. Since the game launch, $ATHER can only be earned through in-game activities.
$ATHER is one of the needed resources used to power all the in-game creation and progression activities such as crafting, leveling up characters and equipment, unlocking new skills, and constructing buildings on top of in-game land.
$ATHER will be minted and rewarded to players every day for their participation via PvP & PvE and other activities. $ATHER will be burned as required by in-game activities.
The amount of $ATHER a player can accrue over time daily is determined by a combination of the difficulties of the levels, character levels, temporary buffs, and land that the player currently possesses in-game.
Resources Taps and Sinks
💧 + Characters
Cloning new Characters
The player can use their characters + Character Vessel Cores + $SIPHER to clone new characters.
💧Resource Inflation
Play different game modes to acquire
- $ATHER
- Equipment Fragments (Weapon Skin, Clothing Skin, Skill Skin)
- Character Vessel Cores (combine with GENESIS Siphers or their clones, to clone new Sipher Characters)
- Cosmetic Pets Blueprint Fragment
- Equipment Blueprint Fragment
- Cosmetic Aura Fragments
- Soul-bound Battle Data Cubes
- Sovereign Land Fragments (combine with Mint Sovereign Token, the required permission Token to acquire Land in World of Sipheria)
- Resources in the Game like Metal, Crystal, and Stone for the construction of Equipment, Items, and Buildings
🔥 - Characters
Desintegrating Clones
The player can use Laboratory to disintegrate their Clones to receive a refund of random materials fragments. (Do not apply to GENESIS NFTs).
🔥 Resource Deflation
Crafting items as NFTs
Users can craft (mint) new items using a combination of the following:
🔥 $ATHER as crafting cost
🔥 $ATHER to speed up the creation time by paying more to the Laboratory
🔥 Different specific resources required
Level up Characters
🔥 resources + 🔥 $ATHER to level up characters to venture on higher difficulty Dungeons
Level up Equipment
🔥 resources + 🔥 $ATHER to level up equipment to venture on higher difficulty Dungeons
Burn Equipment & Characters
🔥 Equipment and Characters can be burned to recover a random % of resources
Fusion into Sovereign Land Fragments
Sovereign Land shards can be used by 🔥 $ATHER and 🔥 shards to create Sovereign Land Tokens, giving ownership rights to purchase certain key strategic parcels of land
Battle to Earn
Trading NFTs and Fungible Tokens that they earned through battles
Players can buy & sell Characters on the Sipher Bazaar (Marketplace)
Players can buy & sell items on the Sipher Bazaar (Marketplace)
Rewarded for being the Best Players on weekly leaderboards
Top-ranking players in Ranked will receive $SIPHER every week at the end of the week. The amount of $SIPHER received will change over time.
Tournaments
Participate and win Tournaments. Teams and Guilds can join Tournaments where 16 Teams can compete. The winning team will take 70% of the Pool as earnings. Runner-up takes 30% of the Pool as earnings.
Craft to Earn
Crafters & Cloners Activities
Watching the economic activities happening on the Sipher Marketplace, watching the "elo", and seeing the different strategies, trends, and battle items being employed in matches, certain groups of Users will choose to purchase and clone different characters, craft different weapons to expect to sell later at a higher price due to those items demand.
Traders Activities
Watching the economic activities happening on the Sipher Marketplace, watching the "elo", and seeing the different strategies, trends, and battle items being employed in matches, certain groups of Users will choose to purchase different items to expect to sell later at a higher price due to those items demand.
For example: If a trader sees there will be an upcoming shortage of $ATHER and certain weapons and sub-races as there will be an upcoming Dungeon release that will require more experienced characters, they will stock up these items to sell back to the market.
Guilds Activities
Guilds can be formed by purchasing a Guild NFT using $SIPHER. This allows players to form a Guild as a smart contract with the following functionalities:
- Guilds can recruit active players to play for them
- Guilds will have their names officially listed in the Sipher Guild Directory
- Guilds will be able to participate in Guild Ranked Battles for Money Prizes
- Guilds will be able to participate in Battle for Dominations to take over controls of certain Nodes in the world of Sipheria
- Guilds can receive $ATHER from their guild members to gain temporary buffs during Tournaments.
Build Community to Earn
Fans & Viewers’ Activities
- In PvE Survival Tournament, Fans and Viewers could Influence live matches by spending $ATHER to spawn more items or providing temporary buffs in the match to support the playing team.
- Give $ATHER (more energy resources) to their favorite streamers, clans, and teams to participate in Ranked Matches. The winnings rewards could be shared with the Fans & Viewers. This is essentially participating to earn.
Streamers can earn
- Cover the match on Twitch and Youtube to receive $SIPHER
- Referral new users to the game to receive $SIPHER
- Streamers bonus Buff. If they are streaming, they will earn more in-game rewards. The more average Viewers the Streamers have, the more rewards they will receive *
Sipher Vault Value Accrual
Name | Tokens | % to Vault | % to Team |
---|---|---|---|
Cloning Laboratory fees | $SIPHER | 80% | 20% |
Sipher Marketplace fees (to replace Opensea) | $SIPHER | 80% | 20% |
Tournament Entry fees | $SIPHER | 80% | 20% |