Core Hero Stats
Every Vessel in Sipher Odyssey has a set of core stats that determine their combat effectiveness. Understanding these stats is essential to building powerful characters and optimizing your loadout.
Primary Stats
Stat | Description | Impact |
Health (HP) | The maximum amount of damage your Vessel can take before being defeated | Higher HP allows you to survive longer in combat |
Speed | Determines how quickly your Vessel moves | Higher Speed improves mobility and evasion |
Strength | Affects melee weapon damage | Higher Strength increases melee attack power |
Defense | Reduces incoming melee damage | Higher Defense improves survivability against melee attackers |
Precision | Affects ranged weapon damage | Higher Precision increases ranged attack power |
Evasion | Reduces incoming projectile damage | Higher Evasion improves survivability against ranged attackers |
PVP Rating | Special stat used in PVP modes | Affects combat effectiveness and CC reduction in PVP |
Score Metrics
Metric | Description |
Hero Score | Combined score of your Vessel's stats, equipped Weapons, and Gear |
Augment Score | Average score of all Augments on your Vessel, Weapons, and Gear |
Weapon Score | Rating based on your weapon's stats and rarity |
Weapon DPS | Calculation of how much damage your weapon deals per second |
Equipment System
Weapons
Sipher Odyssey features diverse weapon types, each with unique stats and playstyles.
Ranged Weapons
- Assault Rifle: Balanced weapon with good range and rate of fire
- Dual SMG: Fast-firing weapons with high damage potential
- Shotgun: Powerful close-range weapon with area damage
- Grenade Launcher: Explosive weapon with area effect damage
- Dual Revolver: Precise weapons with high critical potential
Melee Weapons
- Katana: Quick weapon with flowing combo attacks
- Iron Fist: Powerful weapon with high damage strikes
- Lightning Whip: Extended reach weapon with area effects
Weapon Stats
Each weapon has primary stats that define its performance:
Ranged Weapon Stats
- Damage per Shot: Base damage per projectile
- Magazine Size: Number of shots before reloading
- Fire Rate: How quickly the weapon fires
- Reload Speed: Time required to reload
- Critical Chance: Probability of landing a critical hit
- Critical Multiplier: Damage bonus when scoring a critical hit
Melee Weapon Stats
- Damage: Base damage per attack
- Attack Speed: How quickly the weapon attacks
- Attack Range: Distance the weapon can reach
- Critical Chance: Probability of landing a critical hit
- Critical Multiplier: Damage bonus when scoring a critical hit
Gear
Gear pieces provide stat bonuses and can have additional secondary stats and augments.
Gear Types
Slot | Focus | Primary Stats |
Chest | Survivability | Defense, Evasion, Health, Elemental Resistances |
Head | Survivability | Health, Elemental Resistance |
Hands | Offense | Precision, Strength, Elemental Resistance |
Legs | Balance | Defense, Precision, Elemental Resistance |
Feet | Utility | Evasion, Strength, Elemental Resistance |
Trinket | Versatility | Various secondary stats |
Rarity System
Equipment quality is determined by rarity, which affects stat values and available secondary stats:
- Common: Basic stats, no secondary stats
- Uncommon: Improved stats, 1 secondary stat
- Rare: Good stats, 1 secondary stat
- Epic: Excellent stats, 2 secondary stats, may have passive
- Legendary: Outstanding stats, 2 secondary stats, unique effects, may have passive
- Mythic: Exceptional stats, 2 secondary stats, powerful unique effects, may have passive
Secondary Stats
Secondary stats provide additional bonuses beyond primary stats. The number and type of secondary stats depend on the equipment's rarity.
Universal Secondary Stats
- Defense: Additional physical defense
- Evasion: Additional projectile defense
- Health: Additional health points
- Precision: Additional ranged damage
- Strength: Additional melee damage
Weapon-Specific Secondary Stats
- Critical Chance: Increases chance to land critical hits
- Critical Multiplier: Increases damage from critical hits
- Elemental Damage: Adds elemental effects to attacks
- Recoil Reduction: Improves accuracy for ranged weapons
- Attack Range: Extends reach for melee weapons
Sub-Race Specific Stats
Each sub-race has unique secondary stats that enhance their special abilities. For example:
- [Inu Bioz] Poison damage and skill duration improvements
- [Buru Mecha] Shield enhancement and damage absorption
- [Neko Crystalis] Crystal duration and damage improvements
Elemental System
Equipment can provide elemental bonuses that add additional damage types and effects.
Elemental Types
- Fire: Associated with burn status effects
- Water: Associated with chill/freeze status effects
- Lightning: Associated with electrify status effects
- Earth: Associated with various physical effects
- Plant: Associated with poison status effects
- Light: Associated with exposure effects
- Dark: Associated with weakening effects
Elemental Stats
- Added Elemental Damage: Flat addition of elemental damage
- Elemental Damage Percentage: Converts portion of base damage to elemental
- Elemental Resistance: Reduces damage from specific elements
- Status Effect Resistance: Reduces effects of specific status ailments
Augment System
Augments are special enhancements that provide unique bonuses and abilities beyond standard stats.
Augment Sources
- Equipment: Gear pieces may have augment slots
- Weapon Parts: Parts may come with built-in augments
- Software: Applied during crafting to add augments
Augment Types
- Weapon-Specific: Enhances specific weapon types
- Skill-Specific: Enhances sub-race skills
- Universal: Provides general benefits to any character
- God-Infused: Special augments that require God's Favor to activate
Crafting System
The crafting system allows you to create customized equipment using blueprints and components.
Crafting Components
- Blueprint: Base pattern for the equipment
- Weapon Parts: Optional components that add stats and augments
- Software: Adds passive abilities and augments
- Crafting Materials: Resources required for crafting
Crafting Process
- Select a blueprint
- Add weapon parts (optional)
- Add software (optional)
- Spend required materials
- Create equipment with randomized stats
Stat Randomization
When crafting equipment:
- Primary stats are randomized within a range based on tier and rarity
- Secondary stat types are selected randomly based on equipment type
- Secondary stat values are fixed based on tier
Equipment Sets
Collecting multiple pieces from the same equipment set provides powerful bonuses.
Set Bonuses
- 2-Piece: Initial bonus focused on weapon or skill enhancement
- 4-Piece: Intermediate bonus with increased power
- 6-Piece: Major bonus that can include unique passive abilities
Race-Specific Sets
Each race has dedicated equipment sets with bonuses tailored to their playstyle.
Progression Tips
For Beginners
- Focus on increasing your Hero Score by upgrading primary equipment
- Match equipment to your preferred play style (ranged vs. melee)
- Look for equipment with complementary secondary stats
For Advanced Players
- Build equipment sets for powerful bonuses
- Match elemental damage types to enemy weaknesses
- Optimize augments for your specific sub-race and weapon choices
- Balance offensive and defensive stats based on content difficulty
Remember, Sipher: Your equipment is an extension of your power. Choose wisely and forge your path to victory!