Introduction to Teleportation Portals
Teleportation Portals are strategic transportation devices scattered throughout dungeons and arenas in Sipher Odyssey. These mystical gateways allow Siphers and sometimes enemies to instantly travel between connected points on the map. Mastering the portal system is essential for efficient navigation, tactical positioning, and securing advantages during combat.
How Teleportation Portals Work
Teleportation Portals appear as glowing archways with energy fields that connect two or more points in space. To use a portal:
- Approach the active portal entrance
- Walk through the energy field
- You'll be instantly transported to the connected exit portal
- A visual effect will accompany your teleportation
After using a portal, it may temporarily deactivate based on its configuration settings.
Portal Mechanics
Portal States
Portals operate in two distinct states:
- Active State: The portal is operational and can be used for teleportation
- Inactive State: The portal is temporarily locked and cannot be used
- Inactive portals display a lock visual on both entrance and exit faces
- The inactive period lasts for a configurable duration (x seconds)
- Some portals may have no cooldown (x = 0) and remain active after use
Portal Types
Two-Way Portals
- Allow travel in both directions between connected points
- Visually identical on both ends
- Actors can move from point A to B and back from B to A
- Recognizable by their symmetrical design
One-Way Portals
- Allow travel in only one direction
- Visually distinct entrance and exit designs
- Actors can move from point A to B but cannot return the same way
- Entrance portals (Gate-In) feature different visual indicators than exit portals (Gate-Out)
Portal Groups
- Multiple portals can be connected in a network
- Several entrance portals may connect to a single exit portal
- Portal groups are distinguished by unique symbols (e.g., Roman numerals)
- Each group has its own teleportation network, independent of other groups
Access Permissions
Portals can be configured to allow or restrict passage based on actor type:
- Hero Permission: Determines if player characters can use the portal
- When enabled, players can pass through
- When disabled, players cannot use the portal
- Enemy Permission: Determines if enemy units can use the portal
- When enabled, enemies can pass through
- When disabled, enemies cannot use the portal
Strategic Considerations
Tactical Portal Usage
- Escape Routes: Use portals to quickly retreat from overwhelming situations
- Flanking: Surprise enemies by teleporting behind their position
- Area Control: Secure portals to control enemy movement patterns
- Resource Access: Reach valuable loot or buff locations faster
Group Coordination
- Coordinate with teammates to create ambush opportunities
- Use portals to quickly regroup when separated
- Plan portal control as part of your team strategy
- Communicate portal status to avoid ambushes
Portal Awareness
- Learn common portal locations on different maps
- Watch for visual cues indicating active vs. inactive portals
- Understand which portals connect to create effective movement routes
- Be mindful of enemies potentially using the same portal network
Visual Indicators
Portal Status Identification
- Active Portal: Displays a vibrant energy field with flowing particles
- Inactive Portal: Shows a locked symbol on both entrance and exit faces
- Portal Groups: Distinguished by unique symbols or Roman numerals
- Directional Indicators: One-way portals have distinct entrance and exit designs
Size Specifications
- Length: 4m
- Height: 3.2m
- Width: 1m
Advanced Portal Techniques
Portal Chaining
- Link multiple portal jumps for extended mobility
- Create movement patterns that are difficult for enemies to predict
- Establish escape routes that utilize multiple portal connections
Portal Baiting
- Use portals to lure enemies into disadvantageous positions
- Create distractions by moving through portals to draw attention
- Set up ambushes by predicting enemy portal usage
Portal Denial
- Position yourself to intercept enemies exiting portals
- Use area-of-effect abilities near exit portals to damage emerging enemies
- Time your attacks to coincide with enemy portal cooldowns
Countering Portal Tactics
- Portal Camping: Be wary of enemies waiting at exit points
- Portal Traps: Check for hazards before entering a portal
- Portal Cooldowns: Be aware of inactive periods after portal use
- Alternative Routes: Always have a backup path if portals are inactive
Use teleportation portals wisely, Sipher, for tactical positioning can be the difference between victory and defeat!