Aberrated Dungeons represent the ultimate endgame challenge in Sipher Odyssey, offering deep roguelike experiences with unique mechanics, powerful rewards, and specialized progression systems. Available after completing Sera Normal, these dungeons push players to optimize their vessel roster and explore new strategic depths.
Accessing Aberrated Dungeons
Aberrated Materials
- Begin dropping after completing Sera Normal difficulty
- Different materials drop based on world (Dopamis, Zendor, Sera) and difficulty (Normal, Aggressive, Corrupted)
- Used to craft Aberrated Sigils at the Armory
Aberrated Sigils
- Required to enter Aberrated Dungeons
- Multiple tiers available, with higher tiers granting access to more challenging dungeons
- Each tier requires specific combinations of Aberrated Materials
- Higher tier sigils correspond to greater difficulty levels and better rewards
Dungeon Mechanics
Roguelike Structure
- Longer sessions than standard dungeons (at least double the length)
- Multiple branching paths with different room types
- Checkpoint system allows saving progress within a dungeon
- Dungeon progress resets if the time limit expires
Room Types
- Combat Rooms: Standard encounters with enemies and elite units
- Merchant Rooms: Special NPCs offering Aberrated items and upgrades
- Challenge Rooms: High-risk, high-reward areas with puzzles or special encounters
- Treasure Rooms: Areas with significant permanent rewards (ROM, Bytes, Power Cores)
Aberrated Merchant
- Appears randomly throughout the dungeon
- Offers unique items purchasable with Aberrated Currency earned from completing levels
- Available items include:
- Special Augments
- Consumables
- Weapons and gear
- Augment rerolls (optional)
Progression Systems
Aberrated Augments
- Similar to Endless Mode augments but with unique effects
- Limited to 20 Aberrated Augment slots
- Can stack identical augments to create enhanced versions
- Special "Negative-to-Positive" challenge augments that transform after completing specific tasks
Dynamic Corruption System
- "Corruption Meter" that accumulates as you progress through the dungeon
- Each floor adds corruption points to the meter
- When meter reaches 100 points, a random corruption effect is applied
- Maximum of 5 corruptions can be active simultaneously
- Corruption can be reduced through challenges or merchant items
Aberrated Pass
- Earn Aberrated Points for each dungeon level cleared
- Points unlock milestone rewards similar to a battle pass
- Weekly point cap that resets every Monday
- Approximately 60 reward milestones to unlock
Strategic Elements
Aberrated Roster
- Each dungeon requires a team of three vessels (solo or co-op)
- Dungeons generate specific sub-race requirements
- Using the exact required vessels provides passive buffs during the dungeon
- Encourages maintaining a diverse vessel collection or cooperating with friends
Requirements May Include:
- Specific races or sub-races
- Minimum level or ascension requirements
- Specific weapon types
- Custom combinations of the above
Rewards
Primary Rewards
- High-rarity equipment including Legendary and Mythic items
- First-time clear rewards for each dungeon
- Aberrated Currency for merchant purchases
Exclusive Items
- Aberrated Equipment with special properties:
- Additional Aberrated Levels beyond normal equipment
- Reduced durability loss when failing dungeons
- Enhanced XP gain in Aberrated content
- Unique visual effects
Aberrated Dungeons represent Sipher Odyssey's most challenging content, rewarding strategic depth, roster diversity, and mastery of the game's systems. Whether tackling these challenges solo or with friends, they offer the most prestigious rewards and a true test of skill for veteran players.
[Last Updated: February 25, 2025]