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Overview
Weapon Pick-ups are temporary power-ups that appear during Story and Endless Dungeon runs, providing players with limited-use special weapons. These items drop from defeated enemies or destroyed objects, offering strategic advantages and combat variety without permanently altering character loadouts.
Weapon Types
Temporary Guns
- Replace your main ranged weapon with a special variant
- Limited ammunition count (cannot be reloaded)
- Unique visual appearance and effects
- Return to main weapon when ammunition is depleted
Temporary Melee Weapons
- Replace your main melee weapon with an upgraded version
- Limited number of attacks
- Enhanced visual effects during combat
- Return to main melee weapon when uses are depleted
Acquisition & Duration
- Drop Source: Enemies and destructible objects
- Drop Chance: Configurable percentage chance
- Ground Duration: Limited time before disappearing if not collected
- Maximum Drops: Only one pick-up or vehicle can exist in the environment at any time
- Availability: Can be collected by any allied player or AI companion
Usage Rules
Priority Order
When multiple special items are active, they are consumed in this order:
- Vehicle
- Temporary Gun/Melee
- Main Gun/Melee
Compatibility
- Boosts applied to main weapons do not transfer to temporary weapons
- Temporary weapons come with their own preset boosts
- Boosts activated while using temporary weapons will apply to main weapons upon return
- Multiple pick-ups of the same type: Newer pick-ups override older ones
- Different weapon types: New pick-up replaces current temporary weapon
Persistence
- Pick-ups do not carry over between dungeon levels unless already activated
- Effects persist through player death and revival
- Summons continue to use main weapons regardless of player's temporary weapon
Visual Indicators
Ground Indicators
- Floating weapon mesh appears at drop location
- Visual effects indicate remaining collection time
- Off-screen indicators point to pick-up locations
Active Indicators
- Weapon model visibly changes to temporary weapon
- HUD displays pick-up type icon and remaining uses
- Health bar includes special "powered-up" visual effect
- Melee weapons show surrounding VFX while enhanced
Strategic Considerations
- Pick-ups provide opportunity for temporary playstyle changes
- Limited ammunition/uses encourages strategic deployment
- Team coordination to determine optimal pick-up allocation
- Pick-ups can turn the tide in difficult encounters
Configurable Parameters
Game designers can adjust several parameters to balance pick-up mechanics:
- Toggle availability by dungeon type, difficulty, or game mode
- Adjust drop chance percentages
- Set maximum simultaneous drops
- Modify ground duration timers
- Define weapon attributes and boost effects
[Last Updated: February 28, 2025]